Respect for King Dharma
Strategies for Playing Games
Detail 1: Normal attacks can be improved by skills that hit foes.
Detail 2: Normal attacks can be strengthened by skills that harm foes.
Suggested Combo Order
Use skill 2 for continuous damage, skill 3 for knocking up, and skill 1 for engagement. For output, mix skill 3 with regular attacks.
Dharma Proficiency and Capabilities
True Word: When using casting talents, Heart Sutra Damo acquires True Word Protection, which increases his physical defense by 30 points and his magical defense by 5 seconds, stacking up to three layers. Damo gains one enhanced regular attack (an additional one if it strikes the target) after releasing skills 1 and 3. This attack deals an additional 28 physical damage (+130% additional physical attack) and slows the opponent by 30% for two seconds.
Energy Cost: 0s Cooldown: 0s
Advice: Damo can take greater damage because the passive talent increases his resistance. It is possible to increase output by combining skills with standard attacks.
True Word: Formlessness Damo charges forward with a punch, knocking the target down for 0.5 seconds and delivering 150/180/210/240/270/300 (plus 100% more physical attack) physical damage. One “True Word: Formlessness” can be prepared every 10/9.6/9.2/8.8/8.4/8 seconds, holding up to two charges. When an adversary is successfully knocked into a wall, the subsequent “True Word: Formlessness” can be used as a directed kick that deals 20% of the target’s lost health in physical damage.
7-second cooldown; 45-second energy cost
Advice: This ability is essential for Damo to manage and hold onto foes; it’s helpful for pursuing and fleeing.
True Word: Vajra Damo delivers 20 punches in 4 seconds, five times every second. Each punch heals 50/60/70/80/90/100 (+3.5% additional health) and deals 60/72/84//96/108/120 physical damage (with non-hero units suffering 50% more damage). Physical damage is equivalent to 0.35% of the target’s maximum health, which increases by 0.25% for every 100 extra physical attacks. During release, skill direction might be altered. During release, it automatically launches an enhanced normal attack with effects similar to the passive enhanced normal attack against foes in the vicinity. When you only hit non-hero units, the healing effects are cut in half. Depending on the casting length, a 50% to 100% cooldown is applied when the release is actively canceled.
Energy Cost: 60 Cooldown: 10/9.6/9.2/8.8/8.4/8.0s
Advice: This is Damo’s primary damage-dealing ability, and it works best when applied after the enemy has been subdued to do the most damage.
True Word: Salvation Damo throws a strong punch forward that knocks back foes in range and deals 200/300/400 (plus 100% more physical damage) in physical damage. When an enemy who has been knocked back collides with a wall, they are stunned for one second and take an extra 200, 300, or 400 physical damage (a 100 percent increase in physical attack).
Energy Cost: 100 Cooldown: 50/45/40 seconds
Advice: To activate the second level of the ultimate, which deals execution damage, try knocking adversaries against the edges of the terrain. This will stun them.