Breezy, a delicate mage heroine, is renowned for her agility and strategic skill. She may accelerate her movements with her passive skill, “Encouraging Thoughts,” which helps her in both planned retreats and pursuing adversaries. Her primary attack ability, “Blossoming Fan,” is hurling a fan that deals a lot of magic damage, while “Honeysweet breeze” enables her to call out whirlwinds to disrupt crowds and govern areas. She poses a serious threat in team battles thanks to her ultimate, “Meteor Storm,” which calls forth meteors for area-of-effect damage. Breezy’s varied ability set and great damage potential make her an invaluable addition to any squad, even though she might need to be positioned carefully and have a good eye out for enemy assassins.

HOK Breezy’s Capabilities and Skills
Promoting Thoughts (Passive): Breezy’s movement speed is increased by 25% for two seconds when her skill strikes an enemy.

Cost: 0 Cooldown: 0s
Advice: Use the skill to strike the adversary. Breezy can better pursue or flee from foes thanks to the passive movement speed boost.

Blossoming Fan (Skill 01): Breezy launches a boomerang fan in the designated direction, dealing the first opponent hit 585/635/685/735/785/835 (+80% Magic Bonus) magic damage. Every time it strikes, the damage drops by 20%, or at least 50% of the initial amount.

Cost: 45 Cooldown: 5/4.8/4.6/4.4/4.2/4s
Advice: Breezy’s primary damage ability is this. Using this skill to hit more foes in a straight path efficiently deals AoE damage. This skill’s hit rate is increased when used while being pursued by adversaries.

Honeysweet Breeze (Skill 02): In a designated area, Breezy conjures up a whirlwind that deals opponents around 300/340/380/420/460/500 (+50% Magic Bonus) magic damage and knocks them down for one and a half seconds.

Cost: 70 Cooldown: 10/9.6/9.2/8.8/8.4/8s
Advice: Breezt’s primary control ability is this. The first skill’s hit rate, which deals burst damage, is significantly increased when the second skill is used to knock up foes.

Meteor Storm (Ultimate): Breezy calls forth meteors that, for six seconds, continuously descend on foes in the area, causing 400, 500, or 600 magic damage (with a 100 percent magic bonus). You can hit each adversary up to four times. Damage is cut in half starting with the second meteor when several strike the same target. During release, the effect of the passive speed increase persists.

Cost: 140 Cooldown: 42/35/28s
Advice: Use this group attack talent to provide good damage in team battles, but be mindful of your placement to stay alive.

Breezy HOK Synergies
Han Xin: Han Xin can use the first portion of his first skill to execute a second control after knocking up with the second skill. This extends teammates’ output time and enables Breezy’s ultimate to hit foes more effectively.

Ah Ke: Ah Ke can sneak up on the enemy during team battles. Breezt’s second talent can limit the adversary’s movement, allowing Ah Ke to deal damage even though the enemy may move based on the red location signal when Ah Ke is stealthed.

Breezy Counters by HOK
In team battles, employ assassin heroes to cut into and kill Breezy; maintain control skills and seek for opportunities to control Breezy and swiftly kill her; and always pay attention to location rather than moving in a straight line.

Being a weak mage, Breezy is afraid of assassin heroes with great damage and mobility, such as Han Xin. During team battles, the hero Prince of Lanling can eliminate her in a single combo.

HOK Breezy Team Battle Plan
Breezy’s skill hit rate can be raised by employing the 2-1 skill combo. Make sure to farm steadily and avoid dying in the early game. Join your squad as soon as you have enough equipment.

As a weak mage, Breezy needs to be mindful of his position, stay in the rear for output, watch out for the enemy’s assassin heroes, and keep a safe distance during team battles. To deliver as much damage as you can, use the second skill to knock up additional enemies and then combine it with the first skill and ultimate.

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