Ziya – The Divine Arbiter (Support Mage)
Ziya is a formidable support mage in *Honor of Kings*, excelling in **damage amplification** and **crowd control**. His abilities allow him to quickly gain experience, empower teammates, and dominate team fights through high magic damage and area control. A well-rounded build for Ziya emphasizes **magic power** and **cooldown reduction**, maximizing his offensive potential while enhancing his team’s survivability.
—

**Skills Overview**
**Passive – Sanctification**
Whenever Ziya damages an enemy, if the target dies within 3 seconds, it drops **1–3 experience orbs** that grant Ziya additional experience.
Upon reaching **level 15**, Ziya regains his **divine power**, unlocking a special one-time skill called **Bestow Divine Power**. This allows him to **surpass the level cap**, reaching up to **level 25**. Each level beyond 15 grants Ziya **+20 Magic Attack**.
When using *Bestow Divine Power*, Ziya selects one ally to bless, granting them **1200 experience**, allowing them to also exceed the level cap, and enabling them to collect experience orbs as well.
If Ziya is equipped as a Support, the chosen ally gains additional bonuses depending on their class:
* **Tank:** +75 HP per level
* **Mage:** +10 Magic Attack per level
* **Assassin:** +3 Movement Speed per level
* **Marksman:** +3% Movement Speed per level
* **Warrior:** +50 HP and +1 Movement Speed per level
**Tips:** Focus on lane clearing, jungle invasions, and team support to level up quickly. Upon reaching level 15, empower an ally with *Bestow Divine Power* to help both of you surpass the level cap and gain a massive advantage.
—
**Skill 1 – Divine Seal**
**Cooldown:** 8s **Cost:** 50 Mana
Ziya summons a sealing field with his Divine Staff, dealing **70/84/98/112/126/140 (+16% Magic Attack)** magic damage on impact. The area then inflicts **continuous damage** every 0.4 seconds (7 ticks total).
Enemies caught inside gradually lose **movement speed**, **physical defense**, and **magic defense**, up to:
* **Movement Speed Reduction:** 35/42/49/56/63/70%
* **Defense Reduction:** 10/12/14/16/18/20%
After casting, Ziya gains a **30% decaying movement speed boost** for 1 second.
**Tips:** Use *Divine Seal* to weaken enemy defenses before unleashing other abilities, maximizing both your damage and your team’s burst potential.
—
**Skill 2 – Divine Punishment**
**Cooldown:** 11/10.4/9.8/9.2/8.6/8s **Cost:** 60 Mana
Ziya calls down divine retribution, creating a magic circle that releases **three waves of damage**, each dealing **60/72/84/96/108/120 (+12% Magic Attack)** magic damage.
After a short delay, the circle **explodes**, inflicting **300/360/420/480/540/600 (+70% Magic Attack)** magic damage and **knocking enemies airborne for 0.75 seconds**.
**Tips:** Combine *Divine Punishment* with *Divine Seal* for consistent crowd control and high area damage.
—
**Ultimate – Universe Law**
**Cooldown:** 12/11/10s **Cost:** 70 Mana
Ziya channels cosmic energy to fire **three shockwaves** in a chosen direction:
* The first two shockwaves each deal **120/180/240 (+20% Magic Attack)** magic damage.
* The final shockwave deals **560/840/1120 (+80% Magic Attack)** magic damage.
At **level 15**, after regaining divine power, Ziya’s *Universe Law* gains a **10% faster charge rate** and a **20% chance to activate Heavenly Form**, allowing him to **move while casting**. Each additional level increases this chance by 20%.
Ziya can charge the ability for up to **2 seconds**—the longer the charge, the greater the **attack range (up to 1800 units)**. The shockwaves also deal **10% damage to structures** along their path.
Moving or activating the second stage releases the shockwaves immediately.
**Tips:** Use *Divine Punishment* to immobilize enemies before casting *Universe Law* for reliable hits and devastating burst damage.